If you are looking for fish locations in Doloc Town, the safest early takeaway is that fish are tied to both place and conditions. The available material points to different water pools, plus checks like weather, time of day, season or month, rod tier, and sometimes overall progress.
Fish do not appear in one universal pool. The available guides and gameplay notes point to location first, with extra filters such as weather, time, season, rod level, and unlock progress affecting what you can catch.
The strongest pattern across the available material is that fishing is shaped by several filters at once. Where you cast matters first, but it is not the only thing deciding the result.
The structured guide notes also point to month or season, weather, time of day, rod tier, and some unlock requirements. That is why this page stays focused on catch conditions instead of pretending every fish already has a complete final table.
The overall fishing pattern is consistent across gameplay footage and the structured fishing guide.
The available material names several freshwater spots that matter for routing: East Pond, Mountain Pond, the Ridge Valley hidden cliff pool, and Doloc Rivervalley pools.
Other examples mentioned in the notes include Deep Forest pond, Wetland lotus pool, and an Old City hidden pool. These examples are useful for planning routes, even though the full fish-by-fish list is still incomplete.
| Fish or area clue | What is shown so far | How to read it |
|---|---|---|
| Carp | Appears across multiple freshwater pools, including Deep Forest, Wetland lotus pool, and Old City hidden pool notes. | A broad freshwater catch, not a one-spot target. |
| Catfish | Appears in more than one inland water location and is tied to night in the structured notes. | Treat it as a condition-based target. |
| Grass Carp | Appears in multiple freshwater pools and is tied to weather conditions in the structured notes. | Check the weather before assuming it is missing. |
| Shrimp | Appears broadly across several water types and is visible in gameplay notes. | Common enough to use as a filler catch while routing. |
The fishing notes list five rods: Basic Fishing Rod, Old Fishing Rod, Bamboo Fishing Rod, Fiberglass Fishing Rod, and Carbon Fiber Fishing Rod.
Bamboo Fishing Rod is described as an important step for collection work. Fiberglass and Carbon Fiber seem to improve comfort and efficiency more than they define a completely separate collection layer on their own.
The rod list is clear, but this page avoids claiming exact rod requirements for every fish without a full fish table to back that up.
Golden Fish is a real catch, and the available gameplay notes show it being landed. It is not just a rumor or a search term with no in-game basis.
What has not been settled cleanly is the best final location label to publish for 1.0. One thread points toward Deep Forest Pond or Deep Woods, but the material available here is not strong enough to lock that in as the headline answer.
A single fixed location for Golden Fish has not been confirmed clearly enough to print here as final fact.
This guide is strongest when used for route planning, condition checking, and rod progression. It is not trying to act like a finished all-fish database with every spawn rate and every minute-by-minute time window.
If you are chasing one exact fish, use the condition notes first and treat any missing fine detail as a sign to keep testing in game rather than assuming a hidden value.