Players searching for gifts usually want three things fast: what to give, what to avoid, and why gift planning matters for friendship. This page stays focused on those basics without stretching into unsupported per-character detail.
The clearest shared pattern is that NPC gift preferences are grouped into loved, liked, and hated tiers, and gifting is one of the main ways to support friendship or relationship progress.
The most reliable gift pattern in the available material is the preference ladder itself: loved, liked, and hated gifts.
That is enough to make the page useful even before every character row is copied into a larger table. Players get the structure they need for planning, and the guide avoids pretending the entire roster already has a finished published chart here.
The preference tiers are the most stable part of the available gift material.
Gifts matter because they feed directly into friendship and character interaction. Even when you are not chasing a full character guide, better gifting choices can save time and make progression feel smoother.
That makes this page a natural partner to the characters hub: use gifts for preference planning, then use the hub when you need names and basic orientation around town.
The practical use of this guide is simple: learn the preference tiers, understand why gifting matters, and then move into the character hub for the named NPCs already covered on the site.
A full character-by-character gift table would be helpful, but this page works best today as a clean planning guide instead of a crowded chart with thin support behind it.
Some character-specific gift detail is still too thin to publish here as a complete roster table.